Medical VR Animation worked in company with the award winning digital healthcare agency emotive on an Oculus Rift project called ‘Diabetes Voyager’, utilising Xbox Kinect. Our chief role was creation of the in-game 3D models, animation and lighting using Maya and Unity. The game permitted the user to travel inside the body of a diabetic patient, where they visited the heart, brain and vascular system, and accepted key challenges related to diabetes management.Oculus Rift provides great possible for new approaches to learning and understanding in the corporate event space, and in this particular example, the management of diabetes. 300 delegates flew onto the stand to experience the Voyager during the three-day conference, totalling 35 hours of enchanting virtual reality existence and a lot of excited line up. To know more information visit our website – https://sbanimation.com/.